Wow, this is pretty amazing. Also, went unnoticed until someone pointed it out. Jagex is having an extra xp weekend. It's the weekend of March 12. You start off making 2.7x xp in the first hour, eventually dipping to 1.1x xp after 10 hours and then remaining constant at that rate until Sunday.
Check it out here.
Awesome? Yes! Much like everything awesome, this is going to take planning. Altars, clay, horn, and any thing where you 'cash in points for xp' do not count.
Considering my hatred of Hunting and Agility, they might be in the early hours. I'm thinking the best way to start out though is to plant all my high level trees before, then check health as soon as I log in. That takes very little time and will have a pretty high reward.
Summoning is definitely going to play a major part, good thing I have a good amount of Crims banked. I'm not going to waste my time with runecrafting. 600xp per run over 300 xp per run doesn't make much difference. Don't think I'll bother with Construction either, I'll just stick to using clay hammers for that.
I'm thinking Farm-Summon-Herb-Hunt and Agil with the 1.1 bonus.
Watch, my power will be out or something. How do you plan to use this valuable time?
Friday, February 26, 2010
Sunday, February 21, 2010
Bane
I've worked my way up to 93 Zeal points. I want to cash in on the 70 Zeal from the Nomad quest. I was in three winning games yesterday, where at 2-3 minutes left, I get this:
It's happening constantly. Even when just running down the street this happens. Lnbo gave me some advice about updating drivers. I'll give that a shot. I just feel like this error is on their end, not my end. At least from what the message says it seems that way to me.
Blah... Hating it.
It's happening constantly. Even when just running down the street this happens. Lnbo gave me some advice about updating drivers. I'll give that a shot. I just feel like this error is on their end, not my end. At least from what the message says it seems that way to me.
Blah... Hating it.
Thursday, February 18, 2010
785 - The Number of the Beast
Am I the only one experiencing repeated game crashes? Roughly about 1 of 4 time I teleport to Edgeville, I log out. 2 out of every 3 deaths results in a log out. Other random actions cause me to log out and come up with an error screen. This is incredibly annoying.
It’s been a bit, I haven’t been doing too much. I got to 97 Strength. It’s been a combination of Slayer and dancing with Abby Demons, which are a lot of fun in my opinion. Also, whips are a nice bonus here and there.
Something’s up with my computer. It’s plugged in, and says charging, but when its unplugged it shuts right off. I think I need a new battery.
One incredibly new thing I’ve been doing lately is going to kill the Corporeal Beast. Which, had you asked me to go last week, I would have laughed, but one random day it seemed like a good idea. To make things even a little more character, I give you this statement: It’s not that bad.
The first time we went I think we had about 7 people. I was completely amazed. The gear and food you take is planned out pretty well. With a full inventory my max risked wealth was barely over 200k gp. I couldn’t believe it. This is far less than any other combat group trip I’ve ever taken which is considered “dangerous.” Technically, if you die after you’ve eaten most of your food, the value is even less.
The thrill of actually fighting and beating THE biggest monsters in the game is incredible. Also, the potential to split a 500M drop is pretty sweet as well.
Here’s the gear I use:
Head – Neitz helm*
Neck – Glory (Some use fury as its kept on death, but I sold mine when they were over 9.5m)
Chest – Black D’hide
Legs – Black D’hide
Cape – Soul Wars* (or skill cape, or whatever has good stats)
Weapon – Zamorakian Spear*
Hands – Combat Bracelet (don’t ask me why, just what I was told. I try not to use barrows gloves here as their high alch value gives them priority over some valuable objects when you die)
Ring – Life
Feet – Climbing Boots (+2 str, great defensive stats and incredibly cheap)
The starred ones are my 3 objects kept on death. I recommend protect item prayer as well, which keeps either your neitz helm or glory, I can’t remember.
Inventory:
Pray Pot x 2
Home tele tab
Sharks
Optional:
Super Set
Games Necklace
-I usually just take more food instead, but do what works.
No even need for expensive brews, tuna taters, rocktail or mantas. Sharks work fine. I DO recommend you having some pretty high levels for doing this, keep that in mind. You can also range, Ruby (e) bolts hit 100 max and help, but I don’t know the gear for that being not much of a ranger myself.
Now, what do you do? Hopefully you have a pretty decent team. Expect only a kill or two, consider anything more than that a bonus. This is easy enough because the wildy volcano bank isn’t far away for restocking. I use the games necklace to get there, then bank it so I can take another shark, some choose to hang onto it. Do whatever works for you.
Gather at the tunnel entrance and you’ll be praying protect magic and protect item the entire time, so set quickpray to that. Do NOT use a familiar, the beast eats them and is a waste. One person enters, gets the beast’s attention and runs out of the tunnel. That person then runs away even further from the entrance and a bit north, making the beast move away from the other side of the entrance. When he’s out of the doorway, everyone else enters and attacks.
The strategy is pretty basic. If you’ve ever fought a nomad or a jad, this will seem like cake. Spread out a bit while attacking, being careful not to get under his feet. He will literally crush you and it hurts a lot. Every now and then the beast switches targets. When he targets you, run out of the cave, trying not to go under his feet. When he switches to a new target, go back in and start hitting again. Pray on always, zamorakian spear set to ‘lunge.’ That’s it. Eat when you get hit and pray for a good drop.
There is a 'dark energy core' that comes out of the beast as well. This saps your HP. Avoid it as well. If someone can 'stun' this, it helps greatly.
I believe you have to be in the cave for lootshare to affect you, so if he’s targeting you, try to go in right as he dies. Also, if everyone runs out of the cave at the same time, he heals back to 100%, so try not to let that happen. I died a few times (immediately causing an error crash and no hope of a grave anyway), but like I said, didn’t lose much at all. I have too many sets of dhide to count from doing so many terrible clues.
I got a couple of the drops, 13 blue charms at once was nice. I got a Regen Bracelet, which I don’t really think would be useful in really any situation I can think of (When would I need to heal slightly less slowly?) so I sold that for about 450k. 150 Mahogany logs as well. That was it. Like I said, not many kills, but it was a lot of fun for the hour or so we were there.
As terrifying/stupid as it sounds, I recommend trying it.
It’s been a bit, I haven’t been doing too much. I got to 97 Strength. It’s been a combination of Slayer and dancing with Abby Demons, which are a lot of fun in my opinion. Also, whips are a nice bonus here and there.
Something’s up with my computer. It’s plugged in, and says charging, but when its unplugged it shuts right off. I think I need a new battery.
One incredibly new thing I’ve been doing lately is going to kill the Corporeal Beast. Which, had you asked me to go last week, I would have laughed, but one random day it seemed like a good idea. To make things even a little more character, I give you this statement: It’s not that bad.
The first time we went I think we had about 7 people. I was completely amazed. The gear and food you take is planned out pretty well. With a full inventory my max risked wealth was barely over 200k gp. I couldn’t believe it. This is far less than any other combat group trip I’ve ever taken which is considered “dangerous.” Technically, if you die after you’ve eaten most of your food, the value is even less.
The thrill of actually fighting and beating THE biggest monsters in the game is incredible. Also, the potential to split a 500M drop is pretty sweet as well.
Here’s the gear I use:
Head – Neitz helm*
Neck – Glory (Some use fury as its kept on death, but I sold mine when they were over 9.5m)
Chest – Black D’hide
Legs – Black D’hide
Cape – Soul Wars* (or skill cape, or whatever has good stats)
Weapon – Zamorakian Spear*
Hands – Combat Bracelet (don’t ask me why, just what I was told. I try not to use barrows gloves here as their high alch value gives them priority over some valuable objects when you die)
Ring – Life
Feet – Climbing Boots (+2 str, great defensive stats and incredibly cheap)
The starred ones are my 3 objects kept on death. I recommend protect item prayer as well, which keeps either your neitz helm or glory, I can’t remember.
Inventory:
Pray Pot x 2
Home tele tab
Sharks
Optional:
Super Set
Games Necklace
-I usually just take more food instead, but do what works.
No even need for expensive brews, tuna taters, rocktail or mantas. Sharks work fine. I DO recommend you having some pretty high levels for doing this, keep that in mind. You can also range, Ruby (e) bolts hit 100 max and help, but I don’t know the gear for that being not much of a ranger myself.
Now, what do you do? Hopefully you have a pretty decent team. Expect only a kill or two, consider anything more than that a bonus. This is easy enough because the wildy volcano bank isn’t far away for restocking. I use the games necklace to get there, then bank it so I can take another shark, some choose to hang onto it. Do whatever works for you.
Gather at the tunnel entrance and you’ll be praying protect magic and protect item the entire time, so set quickpray to that. Do NOT use a familiar, the beast eats them and is a waste. One person enters, gets the beast’s attention and runs out of the tunnel. That person then runs away even further from the entrance and a bit north, making the beast move away from the other side of the entrance. When he’s out of the doorway, everyone else enters and attacks.
The strategy is pretty basic. If you’ve ever fought a nomad or a jad, this will seem like cake. Spread out a bit while attacking, being careful not to get under his feet. He will literally crush you and it hurts a lot. Every now and then the beast switches targets. When he targets you, run out of the cave, trying not to go under his feet. When he switches to a new target, go back in and start hitting again. Pray on always, zamorakian spear set to ‘lunge.’ That’s it. Eat when you get hit and pray for a good drop.
There is a 'dark energy core' that comes out of the beast as well. This saps your HP. Avoid it as well. If someone can 'stun' this, it helps greatly.
I believe you have to be in the cave for lootshare to affect you, so if he’s targeting you, try to go in right as he dies. Also, if everyone runs out of the cave at the same time, he heals back to 100%, so try not to let that happen. I died a few times (immediately causing an error crash and no hope of a grave anyway), but like I said, didn’t lose much at all. I have too many sets of dhide to count from doing so many terrible clues.
I got a couple of the drops, 13 blue charms at once was nice. I got a Regen Bracelet, which I don’t really think would be useful in really any situation I can think of (When would I need to heal slightly less slowly?) so I sold that for about 450k. 150 Mahogany logs as well. That was it. Like I said, not many kills, but it was a lot of fun for the hour or so we were there.
As terrifying/stupid as it sounds, I recommend trying it.
Tuesday, February 2, 2010
Epilogue
SPOILERS – IF YOU HAVEN”T BEATEN THE NOMAD'S REQUIEM QUEST AND DO NOT WISH TO KNOW WHAT IT REVEALS, STOP READING HERE.
IF YOU HAVE, SCROLL DOWN.
Still here? Ok then. I hate when people don’t do that for TV shows and movie reviews. Ok, Nomad’s dead.
You go and talk to the imp guy, and he asks why you killed him. That jerk! What I thought was the best part of the quest, might be a minor detail to everyone else. When the imp asks if you’re sure he’s dead, there’s a cutscene of you taking him to the body. What do you do to prove he’s dead? You kick him in the head! I started cracking up at that!
Great detail! Maybe a little side thing Jagex put in, knowing the quest was insanely difficult, as a little retribution.
Now, if you read Jax’s blog regularly (which you should), she predicted there would be a part 2 to the Nomad, revealing the soul altar. We talked about this while fishing, and it makes perfect sense. The Blood and Death Altars all have multiple parts to pretty big quests. MEP2 and the 4 part Meyerditch series. Also, she brought up the good point that mathematically, it’ll probably require 90 RC. Again, keeping with the pattern for what you can craft using that skill at what level, it makes sense.
Here’s where the fun kicks in. After showing the imp the dead nomad, he starts talking about how you’re under the soul obelisk at soul wars, which is where you put in your soul fragments. So its there collecting all the souls from the games and storing them. Who would want to store souls? According to the imp ‘those magicky type people may want them.’ Boom! Soul Altar, its gotta be there!
After all that talk, well look at this, Nomad gets up, and teleports away! Jerk! I sense the second part of this quiz takes you further into the tent down to where the soul altar will be. As it stands now, just being in the room below the Nomad seems too easy, and way to close to the Soul Wars bank for Runecrafting. The Death and Blood Altars are insanely far away from banks, I don’t see why the Soul Altar would be any different.
One thing that scares me is that when you see something, fight it, and then need to fight it again in another quest, its usually harder than before. This might not be the case with how difficult this actually was, but it’d be weird if the followup was a cake walk. Maybe, since this one was very difficult cb wise, the next one will have ridiculous skill requirements.
Crap. Are they going to make us have 90 RC in order to complete a quest? Ok, no, they won’t. I had to stop and think about that one. The Blood Altar quest was completed when I definitely didn’t have 77 RC. Neither that or MEP2 made you craft the runes they had at their altars.
Should be an interesting couple of weeks
IF YOU HAVE, SCROLL DOWN.
Still here? Ok then. I hate when people don’t do that for TV shows and movie reviews. Ok, Nomad’s dead.
You go and talk to the imp guy, and he asks why you killed him. That jerk! What I thought was the best part of the quest, might be a minor detail to everyone else. When the imp asks if you’re sure he’s dead, there’s a cutscene of you taking him to the body. What do you do to prove he’s dead? You kick him in the head! I started cracking up at that!
Great detail! Maybe a little side thing Jagex put in, knowing the quest was insanely difficult, as a little retribution.
Now, if you read Jax’s blog regularly (which you should), she predicted there would be a part 2 to the Nomad, revealing the soul altar. We talked about this while fishing, and it makes perfect sense. The Blood and Death Altars all have multiple parts to pretty big quests. MEP2 and the 4 part Meyerditch series. Also, she brought up the good point that mathematically, it’ll probably require 90 RC. Again, keeping with the pattern for what you can craft using that skill at what level, it makes sense.
Here’s where the fun kicks in. After showing the imp the dead nomad, he starts talking about how you’re under the soul obelisk at soul wars, which is where you put in your soul fragments. So its there collecting all the souls from the games and storing them. Who would want to store souls? According to the imp ‘those magicky type people may want them.’ Boom! Soul Altar, its gotta be there!
After all that talk, well look at this, Nomad gets up, and teleports away! Jerk! I sense the second part of this quiz takes you further into the tent down to where the soul altar will be. As it stands now, just being in the room below the Nomad seems too easy, and way to close to the Soul Wars bank for Runecrafting. The Death and Blood Altars are insanely far away from banks, I don’t see why the Soul Altar would be any different.
One thing that scares me is that when you see something, fight it, and then need to fight it again in another quest, its usually harder than before. This might not be the case with how difficult this actually was, but it’d be weird if the followup was a cake walk. Maybe, since this one was very difficult cb wise, the next one will have ridiculous skill requirements.
Crap. Are they going to make us have 90 RC in order to complete a quest? Ok, no, they won’t. I had to stop and think about that one. The Blood Altar quest was completed when I definitely didn’t have 77 RC. Neither that or MEP2 made you craft the runes they had at their altars.
Should be an interesting couple of weeks
Recap
Ok, So I finally beat Nomad. I’m usually pretty calm and cool at boss fights, which is something that has probably saved me countless times. Fighting this guy many, many times definitely helps. For about 4 straight attempts I got him to beserker mode before running out of pots and dying. It was until I had him down pretty low, with some pots left that the nerves finally kicked in. The last couple sips were done with a shaky finger. Why’s it always seem that when the bad guy’s hp bar is almost completely red, that’s when you make hits like 0-0-0-5-0-0-8-0 etc?
Here’s my gear:
Head: Neitz
Neck: Amulet of Ranging (shark tooth looking one)
Chest: Arma plate
Hands: Barrow gloves
Quiver: Ruby (e) bolts
Weapon: BGS
Legs: Black D’hide
Feet: Ranger boots
Finger: Archer’s ring
Inv:
Dragon Sq shield and Rune C’bow. 12 Super Restores, the rest Sara Brews along with a turtle full of Saras. The one thing different in my gear that I changed from all my failing attempts was wear a Neitz helm instead of my Sara Coif and use dragon square shield instead of my crystal shield (which was then down to 1/10)
Stats:
90 ATK
96 STR
90 DEF
93 HP
83 RANGE
81 PRAYER
80 SUMMONING
Before I’d go, while still at Soul Wars bank, I’d take a sip of super def/atk/str as well as a range pot. Put them back in the bank and grab the brews. I’d pray piety when I entered. For this run, I also prayed protect from magic and eagle eye the entire time. I know he hits through prayer and everyone says its useless to pray protection prayer, but if it maybe stopped 1 or 2 hits, then its worth it. I’m not experienced enough with curses to really know what I’m doing with them.
Ok, all potted up and piety on and first hit – whack him with a BGS special to lower his def. Eagle eye on and start shooting arrows. For the third straight time I was able to hit him over 35 with the BGS special and have it go immediately into a 75 Ruby (e) hit. That’s where I think the potting up helps. The brews knock that all out of whack when you start healing, but its worth it to start off well.
Other than that, just keep hitting him with the arrows. Once the first mine would hit the floor, I run immediately straight south about 5 spots, then west towards behind the pillar. The pillar is 2x2 spot, you want to be on the west side of the southern part. Heal, restore. When he says ‘face me’ run out and shoot him. When he charges up for his 75 hit, get back in the same pillar place, he won’t hit you. Come out from the pillar and fight him again on ‘face me.’ When he multiplies, hit the last one he attacks. Go back to the pillar spot, heal, again coming out on ‘face me.’ When he teleports you to the middle, heal up over your max hp, as he hits you for max-1. You can still shoot him while you’re frozen. I use this frozen time to cycle out the empty vials and ‘take bob’ as well. After he hits you, heal up again, stay put and attack.
This is where my first few runs went awry. It’s tempting that when you’re finally unfrozen, to run back to the pillar spot. DON’T! Stay and fight him head on. Wait for the mines to start dropping again, THEN run to the pillar. Again, run directly south about 5 spaces, THEN over. The issue is, if you run to the pillar when immediately unfrozen, the mines are dropped around the pillar and you, making it very confusing and difficult to move, especially when he duplicates.
Keep doing this and hoping, still praying eagle eye and pro mage. Make sure you hit him when he says ‘face me’ or he’ll totally heal which, from experience, completely sucks. When you get him down to 25%, he heals back up to 50%. When you get him back down to 25% again, he doesn’t like it and gets pretty ticked off. This is where he starts hitting you repeatedly fast.
Come out from behind the pillar, if that’s where you’re at. This is where I had an issue once or twice too. I would hit ‘attack nomad’ after he says his little beserker mode saying and my character would get held up on the pillar, still shooting him with arrows, and he’d tele and heal. This bites because I was only 2 squares away AND I was certainly attacking him. So, when he says his thing, be sure to run out and face him openly.
Turn on protect from melee (have it set on quick pray, might help), shoot him, sip saras, sip restores, and.. well… hope. The turtle helps too, he gets in his hits as well throughout the fight.
That’s what worked for me. I’m sure there are other ways, but that’s what I did. I know people who used Rocktails but they have higher def and range than I do. There’s also the issue of actually eating it. When you go to eat a fish, you stop and eat a fish. When you take a sip of a pot (brew), you continue shooting. This makes up for having to take a sip of a restore, where you again, continue shooting. I made 3-4 runs using rocktail and even a combination of rocktail/brew/restores and would get no where near where I would using only brews/restores. Again, just something that worked for me. Where to stand, when to run behind the pillar, etc was taken from what Buzzed27 told me to do. I mixed up the gear a bit and some other things. (I found my own little niche with the super set sips and piety for the bgs whack at the beginning).
Main thing is, keep trying, don’t get frustrated (easier said than done, I know) and find out what’s working best for you. I hope some of this helps at least someone.
Here’s my gear:
Head: Neitz
Neck: Amulet of Ranging (shark tooth looking one)
Chest: Arma plate
Hands: Barrow gloves
Quiver: Ruby (e) bolts
Weapon: BGS
Legs: Black D’hide
Feet: Ranger boots
Finger: Archer’s ring
Inv:
Dragon Sq shield and Rune C’bow. 12 Super Restores, the rest Sara Brews along with a turtle full of Saras. The one thing different in my gear that I changed from all my failing attempts was wear a Neitz helm instead of my Sara Coif and use dragon square shield instead of my crystal shield (which was then down to 1/10)
Stats:
90 ATK
96 STR
90 DEF
93 HP
83 RANGE
81 PRAYER
80 SUMMONING
Before I’d go, while still at Soul Wars bank, I’d take a sip of super def/atk/str as well as a range pot. Put them back in the bank and grab the brews. I’d pray piety when I entered. For this run, I also prayed protect from magic and eagle eye the entire time. I know he hits through prayer and everyone says its useless to pray protection prayer, but if it maybe stopped 1 or 2 hits, then its worth it. I’m not experienced enough with curses to really know what I’m doing with them.
Ok, all potted up and piety on and first hit – whack him with a BGS special to lower his def. Eagle eye on and start shooting arrows. For the third straight time I was able to hit him over 35 with the BGS special and have it go immediately into a 75 Ruby (e) hit. That’s where I think the potting up helps. The brews knock that all out of whack when you start healing, but its worth it to start off well.
Other than that, just keep hitting him with the arrows. Once the first mine would hit the floor, I run immediately straight south about 5 spots, then west towards behind the pillar. The pillar is 2x2 spot, you want to be on the west side of the southern part. Heal, restore. When he says ‘face me’ run out and shoot him. When he charges up for his 75 hit, get back in the same pillar place, he won’t hit you. Come out from the pillar and fight him again on ‘face me.’ When he multiplies, hit the last one he attacks. Go back to the pillar spot, heal, again coming out on ‘face me.’ When he teleports you to the middle, heal up over your max hp, as he hits you for max-1. You can still shoot him while you’re frozen. I use this frozen time to cycle out the empty vials and ‘take bob’ as well. After he hits you, heal up again, stay put and attack.
This is where my first few runs went awry. It’s tempting that when you’re finally unfrozen, to run back to the pillar spot. DON’T! Stay and fight him head on. Wait for the mines to start dropping again, THEN run to the pillar. Again, run directly south about 5 spaces, THEN over. The issue is, if you run to the pillar when immediately unfrozen, the mines are dropped around the pillar and you, making it very confusing and difficult to move, especially when he duplicates.
Keep doing this and hoping, still praying eagle eye and pro mage. Make sure you hit him when he says ‘face me’ or he’ll totally heal which, from experience, completely sucks. When you get him down to 25%, he heals back up to 50%. When you get him back down to 25% again, he doesn’t like it and gets pretty ticked off. This is where he starts hitting you repeatedly fast.
Come out from behind the pillar, if that’s where you’re at. This is where I had an issue once or twice too. I would hit ‘attack nomad’ after he says his little beserker mode saying and my character would get held up on the pillar, still shooting him with arrows, and he’d tele and heal. This bites because I was only 2 squares away AND I was certainly attacking him. So, when he says his thing, be sure to run out and face him openly.
Turn on protect from melee (have it set on quick pray, might help), shoot him, sip saras, sip restores, and.. well… hope. The turtle helps too, he gets in his hits as well throughout the fight.
That’s what worked for me. I’m sure there are other ways, but that’s what I did. I know people who used Rocktails but they have higher def and range than I do. There’s also the issue of actually eating it. When you go to eat a fish, you stop and eat a fish. When you take a sip of a pot (brew), you continue shooting. This makes up for having to take a sip of a restore, where you again, continue shooting. I made 3-4 runs using rocktail and even a combination of rocktail/brew/restores and would get no where near where I would using only brews/restores. Again, just something that worked for me. Where to stand, when to run behind the pillar, etc was taken from what Buzzed27 told me to do. I mixed up the gear a bit and some other things. (I found my own little niche with the super set sips and piety for the bgs whack at the beginning).
Main thing is, keep trying, don’t get frustrated (easier said than done, I know) and find out what’s working best for you. I hope some of this helps at least someone.
Good Things
Boom!
Boom!
Something that hasn't been done in like 10 months - boom!
Beat nomad, many, many, many thanks to Jax for hooking me up with some sara brews when they wouldn't sell for like 9 hours. Also, many thanks to Buzzed27 for some strategy tips. I'll show my gear, when I'm more awake.
Beat Nomad, finally, did new quest, got quest cape back and even got a whip drop while at abby demons.
Good day, indeed.
Boom!
Something that hasn't been done in like 10 months - boom!
Beat nomad, many, many, many thanks to Jax for hooking me up with some sara brews when they wouldn't sell for like 9 hours. Also, many thanks to Buzzed27 for some strategy tips. I'll show my gear, when I'm more awake.
Beat Nomad, finally, did new quest, got quest cape back and even got a whip drop while at abby demons.
Good day, indeed.
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