Monday, May 31, 2010

Blister

Vaskor's blog recently touched on the size of Gielinor and for how big it is, the amount of teleports makes it seem small.

It got me thinking, I wanted to see how big it was myself. I remember my first day of members (wayyy long ago, 5 years?) I passed through those taverly gates and just ran for what seemed ever. Hill Giants? What the heck are those?? :P

I thought I'd time it to see how long it takes from one end of the map to the other. I figured I'd start at Scarabites and then the destination was up in the air. After a few map consults, I figured the best was to go diagonal and end up at the northwest corner of Piscatoris. That incorporates a little more. Lletya is just a straight shot west and to be honest, I hate walking through that area.

I thought this would be a lot more interesting than it turned out to be. I thought I'd maybe stumble across a star, and evil tree, maybe a penguin, and interesting imp or two, at the very least some interesting conversations. Maybe its an off day, but I came across none of those. I tried talking to people I'd come across, but no responses.

Anyways, how long does it take? Keep in mind, I walked, didn't run. The result:


In other news, got eliminated from Survivor the week before the final week. That's ok. Got some amazing levels out of it. Went from 77-91 Thieving. Didn't get a screen shot of 91, but here's what 90 looks like:


I have to try that bribing thing, looks like you can make some decent cash as well as decent xp.

Now that I don't have to keep pressing with Thieving, I checked out somethings. A friend told me that chins were at a record low, apparently they are. I bought a ton of them being that I really don't like Range, but need to get it higher. Trying to get everything 90+ (except Dungeoneering) by the end of the year isn't far off. I managed 84-86 by chinning monkey bones at ape in a few hours. I've been doing it at Nechs in the Chaos Tunnels now. Less xp, but decent drops to offset the cost as well as a good amount of charm drops.

Finally made settlement on my house last week. It's kept me busy and away from the game a bit, but all that work feels pretty awesome, to be honest.

Happy Memorial Day to everyone who's served and Happy Birthday Clint Eastwood! (Fistful of Dollars/A Few Dollars More/The Good, The Bad & The Ugly, Hang em High marathon on TCM is amazing!)

Monday, May 10, 2010

Going Rogue

TCA's survivor competition still goes on and I'm still hanging in there. I use this as an excuse to train skills I normally don't because any motivation is good motivation.

It's how I got my Firemaking cape. Since that, I've been Thieving. I'm actually, dare I say it, enjoying it. As you get more levels, the experience comes quicker and its amazing how quick you get it. I'm averaging between 12k-13k per run at Pyramid Plunder now.

One thing that I've always wanted was the Rogue outfit from the Rogue's Den maze minigame. I had attempted this several times before and it is NOT easy. Or fun. More, incredibly frustrating. You labor for a while going all the way around this spiral trying to get to the middle and its filled with a ton of traps. Trigger just one, and you have to start all over again.

I had never made it to the center before, even with using a map. Even if you get to the middle and go to loot the safe, instead of giving you a reward, it might spring a trap and you'll have nothing and have to start all over again.



However, at 80 you can use a pretty sweet shortcut. I needed a break from the Pyramid and since I've made it up to 83 Thieving so far, I thought I might as well try it. The first couple of times were rough, but once I got it down, I was breezing through with it taking me about 3 mins from start to finish per run. No wonder why no one does this, the xp is TERRIBLE. I would get about 360xp in each Agility and Thieving each run. It took me about 2.5-3 hours to get it all put I love the way it looks for the full outfit.



This is the outfit I've been plundering in since I got it. I had thought it'd be like Temple Trekking for the Lumberjack outfit, this seemed to go faster. The mask was the last part of it. I ended up with 4 pants, 3 gloves, 1 boots, 2 tops and one mask.

Say what you will about the Ring of Wealth. I know it shouldn't work. However, I put it on in a whim last week and I got a Pharaoh Sceptre. I've kept it on and I just got my second sceptre. Sheer luck? I'm sure of it, but I'm not going to mess with a good thing.

I FINALLY got a Farming rock from a herbrun. Was my 43rd lap around the patches. Still waiting on the second one. Up to run 49 now. This is ridiculous.

Monday, May 3, 2010

Plundering Pyramids, Batman

TCA’s Survivor competition plows on and I’m still alive. Using the penance horn, it was pretty easy to get a lot of Firemaking experience. I got that to 99 and so that’s over with. The main reason I like this contest is that I use it as an excuse to train the skills I’m not that big of a fan of. I took a look at my lowest skills – Agility, Thieving and Hunter. Agility would keep up the streak of doing Barb Assault and using the horn, but I lost my Ninja Greegree. No idea how. I have every other one but that, and I know I had it a few weeks ago. Its such a pain to get back, ugh. Hunter means competition for spots so blah, Thieving it is.

Spent a few hours at Pyramid Plunder yesterday. I was a little rusty, but then got into a nice rhythm. Got that up to 79, can’t wait for 80 for the Rogue’s Den shortcut and then 81 for the new room at PP. I also took the time to do all the capers to get my Thieving Guild all set up. If you use the chests that give 4 Hanky Points, it goes pretty quick. It’s a nice little bonus, but I can’t see myself staying there any longer than the 5 mins to get the points and cash in. There seems to be a lot of useless rooms in there, hopefully they’ll do something with it in the future.

I’ve been doing 1 or 2 Dungeons a night. I’ve figured out that’s my perfect tolerance level. I use it as a break for whatever it is I’m doing. I PM’d my friend and she said she was up for one. Thank god she was with me, the very first room required 95 Construction and 93 Mining to get out of. She could open both of those, but then we uselessly kicked the 105 Runecrafting door. You’ve got to be kidding me with those requirements for one dungeon. It was only lvl 14. Cut us a little slack at least.

We still got to the boss despite the RC door. It was the first time I got to fight a… (*googles ‘dungeoneering bosses’*) Bulwark Beast. I got another volume of notes. I’m wondering if they’ll add up to something decent. At least have the story entertain me, that’s all I want. Getting a paragraph at a time over the course of hours, I can’t remember what they’ve said to put a cohesive storyline together.

So we finished that one and did another before I crashed to sleep. Up to 40 Dungeoneering now. Having a level required door, which you can’t open, stand in your way is pretty decent motivation to go do that skill.

Also, I’m giving up on the strange rock statue. I’ve now done 31 herb runs without a single rock. Before you say it – yes, I checked the statue and still need the Farming rock.

I added Kitt's new blog (The World Portal) as well as Vandyballer's to the blog list on the right. Which is kind of amusing, because I read both of them regularly and I just never noticed I hadn't put them up there. Sorry guys!